1
General Discussions / Re: Xbox360 Vs. PS3
« on: November 02, 2010, 05:14:08 pm »
Of course, I'll vote for PS3.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
It's called 'Not Afraid'. He's tending to quit on the Illuminati and their control over his mind.Eminem isn't really old school
Anyway, he made a song against the Illuminati.
Which one?
Eminem isn't really old school
Anyway, he made a song against the Illuminati.

Development
The idea of a spiritual successor to Defense of the Ancients that would be its own stand-alone game with its own engine, rather than another Mod of Warcraft III began to materialize at the end of 2005. League of Legends was born "when a couple of very active DotA community members believed that the gameplay was so much fun and so innovative that it represented the spawning of a new genre and deserved to be its own professional game with significantly enhanced features and around-game services.
Riot Games was co-founded by Brandon Beck and Marc Merrill. They partnered with some of the key creative minds behind the creation of DotA-Allstars, Steve "Guinsoo" Feak and Steve "Pendragon" Mescon. Riot Games officially opened its office in September 2006, and currently has about 40 people working on League of Legends, "including their robust technology platform to service and operate the game as well as a team dedicated to community relations."
According to Marc Merrill, when creating the various champions in the game, instead of leaving the champion creation to just a few people, they decided to open up the champion creation process to everyone in the company based upon a template where they could vote on which champions made it into the game. Speaking at GamesCom 2009, Riot Games declared that they would be supporting the game heavily after its initial launch. Several new heroes and hero skins have been offered as a part of this after launch.
Distribution
Riot Games has signed deals regarding the distribution of League of Legends in Asia, Europe, and North America. The game is expected to be released in the rest of the world also. The game has already released and is distributed in Australia, USA, Canada and Europe. No public announcements regarding other regions has yet been made.
In Asia, Tencent Inc., China's largest Internet value-added services company, best known for its QQ Instant Messaging client will be in charge of the distribution to Tencent?s growing 300 million Internet user base through its leading QQ Game portal. The deal is one of only a handful of partnerships to bring a U.S.-developed online game directly to China.
In Europe, Riot Games has signed an international licensing partnership with GOA, the videogames department of Orange?s Content Division and Europe?s largest gaming portal. On October 13, 2009 GOA and Riot announced that they would start channeling server access for players located in Europe, to GOA's dedicated servers. This restriction meant that players located in Europe would not be able to play on Riot's servers in the United States. Due to negative community feedback, the channeling decision was rescinded October 16, 2009. In North America, Riot Games will self-publish and operate the game and all of its customer service aspects.
On May 10, 2010, Riot Games announced that they would take over distribution and operation of the game in Europe. To do so, Riot Games established a European HQ in Dublin.
On July 14, 2009, Riot Games announced that the game League of Legends will be free with "no catch". There will be a digital copy for download, but there is also a Digital Collector's Copy that will be available to purchase that contains exclusive skins, $10 credit for Riot Points, and 20 champions to access without unlocking them normally via gameplay as well as 4 "special" runes; the Collector's Pack is currently available for $29.99. Even though the game is free, Riot Games "plan(s) to continue to add content (characters etc...) with a full production team at very frequent intervals." The game will be supported by microtransactions rather than ads or boxed copy sales.
On 25 February 2010 Riot Games announced that League of Legends will be distributed in South East Asia by an unspecified publisher and blocked SEA IP addresses pursuant to its distribution agreement. The community has raised a number of concerns about the deal and the immediate IP block. On July 16, 2010, Riot Games announced that Garena will publish the game in Southeast Asia.